Vale

Overview

Real name Adrian Voss-Vale, sometimes called “Boss Voss.” The corporate executive who arranged the operation involving Kenny Log-ins’ family at Fortress Kourou — part of a wider struggle to corner the launch economy there. Kenny’s life path corporate exec enemy, unconfirmed in play so far.

Known Facts

  • At the time of the Kourou operation, may have been a rising project manager rather than a major power — Kenny’s family was one deniable crew within a larger scheme to control launch scheduling, fuel, maintenance certification, and orbital docking access at Fortress Kourou
  • Treats what happened to Kenny’s family in purely transactional terms: a crew that accepted a contract, failed to meet its conditions, and created liabilities that had to be “reassigned” — namely, onto Kenny
  • May remember Kenny as anything from a leftover dependent to a useful technical asset to an unresolved security problem
  • Has since come to Night City to build a second Earth-to-orbit logistics route — expanding the same corporation’s reach beyond Fortress Kourou, possibly repeating the same monopoly playbook
  • Not necessarily hostile on approach — might offer Kenny money, employment, orbital access, information about his family, or a chance to clear the old “debt” officially, which the material notes makes him more dangerous than a straightforward threat

Open Questions

  • Why exactly has he come to Night City — repeating Kourou’s strategy, recovering something the family stole, recruiting Kenny, or pursuing Switch?
  • Does he know what happened to Kenny’s family, or is he also missing pieces?
  • What happens if he offers Kenny something Kenny actually wants?

Relationships

  • Kenny Log-ins — the last known member of the family whose disappearance he oversaw
  • Rook — reportedly now working for him in Night City in some capacity (security, informant handling, or Drift/Nomad liaison)

Appearances

  • Not yet appeared in-session — background established via life path material provided outside of play