Vale
Overview
Real name Adrian Voss-Vale, sometimes called “Boss Voss.” The corporate executive who arranged the operation involving Kenny Log-ins’ family at Fortress Kourou — part of a wider struggle to corner the launch economy there. Kenny’s life path corporate exec enemy, unconfirmed in play so far.
Known Facts
- At the time of the Kourou operation, may have been a rising project manager rather than a major power — Kenny’s family was one deniable crew within a larger scheme to control launch scheduling, fuel, maintenance certification, and orbital docking access at Fortress Kourou
- Treats what happened to Kenny’s family in purely transactional terms: a crew that accepted a contract, failed to meet its conditions, and created liabilities that had to be “reassigned” — namely, onto Kenny
- May remember Kenny as anything from a leftover dependent to a useful technical asset to an unresolved security problem
- Has since come to Night City to build a second Earth-to-orbit logistics route — expanding the same corporation’s reach beyond Fortress Kourou, possibly repeating the same monopoly playbook
- Not necessarily hostile on approach — might offer Kenny money, employment, orbital access, information about his family, or a chance to clear the old “debt” officially, which the material notes makes him more dangerous than a straightforward threat
Open Questions
- Why exactly has he come to Night City — repeating Kourou’s strategy, recovering something the family stole, recruiting Kenny, or pursuing Switch?
- Does he know what happened to Kenny’s family, or is he also missing pieces?
- What happens if he offers Kenny something Kenny actually wants?
Relationships
- Kenny Log-ins — the last known member of the family whose disappearance he oversaw
- Rook — reportedly now working for him in Night City in some capacity (security, informant handling, or Drift/Nomad liaison)
Appearances
- Not yet appeared in-session — background established via life path material provided outside of play
